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🤯🤯🤯

Very cool!

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I think I've broken the game by only moving to the right at the start of the game. After a while you're just free to move, with barely any of the black circles.
Currently at a score 121, and I can't even die if I try to

Thx for your feedback! Testing...

i don` know why this is happens. My script working correctly, but something still goes wrong... Really dont know why

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I would expect it has to do something with the way you're spawning the enemies

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Very impressive! I liked the post processing effect :D
My record is 10 😢😢

Like!

Thx for your feedback! I'm glad you enjoyed it ❤

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Cool game visual with simple shapes. Cool camera effect! Can you share the mechanism of the camera?

Thx for your feedback!

Wait a bit and I'll paste the script here

(1 edit) (+1)
//You need a post processing stack for this script
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Rendering.PostProcessing;
public class PostProcessController : MonoBehaviour
{
    //From other script change a neededLensDist;
    
    [SerializeField] PostProcessVolume volume; //Variable of postprocessing volume
    private LensDistortion lens = null; //Variable of lens distortion (module in post processing profile)
    public float neededLensDist = 0; //Needed value for lens distortion
    private void Awake()
    {
        volume.profile.TryGetSettings(out lens); //Get a lensDistortion variable for changing it
    }
    void Update()
    {
        //Smooth changing lens distortion
        lens.intensity.value = Mathf.Lerp(lens.intensity.value, neededLensDist, 0.025f);
    }
}
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i just take a variable of lensDistortion and smoothly changing it (read about Mathf.Lerp())

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Wow, thank you very much for your selfless sharing, cool!

Making games is my hobby, not my job. If someone comes in handy my help, I will be very happy. (Especially for people from other countries, I just don’t know much English, and if they understand me correctly, it will be even better)

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Haha ~ My English is not very good too,  I can fully understand your expression. Making games is also a hobby of mine,  I am Chinese. 

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Here's my gameplay critique for Black-White Space!

I liked this game, though the camera effects are a bit overboard.

Nice game feel, really fun to innately control and move around. Needs a high score, maybe some milestone scores to hit/track.

Nice job!

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Too much chromatic aberration -- gives a headache. Nice simple minigame though.

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Speed is speed